GameFest 2015

In a competition sponsored by Activision’s Vicarious Visions, and in the midst of a very competitive field of 20 games drawn from eight colleges and universities, I am proud to announce that The Game Studio’s We Love Nuclear Armageddon won First Place at GameFest 2015!

I am also proud to announce that iPhony won the audience choice award for Most Innovative Game!

GameFest 2015 (See: was the largest GameFest event yet, showing a total of 60 games from Game Development programs of eight regional schools:

  • Rensselaer Polytechnic Institute (host)
  • Rochester Institute of Technology
  • Becker College
  • Quinnipiac University
  • Emmerson College
  • Worcester Polytechnic Institute
  • New York University Game Center
  • The Game Studio at Champlain College

Congratulations to these teams!

Also a huge thank you to all of our teams who showed off their games at GameFest 2015:

  • Hyper Syntax
  • Professor Stretch
  • We Love Nuclear Armageddon
  • iPhony

Some links to the RAW UNEDITED video of the awards ceremony:

These H.264 videos are encapsulated in QuickTime Format (use VLC media player or Apple’s QuickTime to watch.

And now… for a bit of history:

At GameFest 2014’s competition, The Game Studio won: Excellence in Visuals for SunBots. Now available for free through Google Play.

At GameFest 2013’s competition, The Game Studio won four awards, see: including First and Second place. See also:

At GameFest 2012’s competition, The Game Studio won First place for Loc and Second place for Satoshi and the Thousand Samurai.

At GameFest 2011, the competition judges were unprepared for the sheer awesomeness of The Game Studio and only offered Honorable Mentions for Carnero and Mountain as our project duration differs from that of RPI. Now “time taken to make the game” is part of the judging criteria.

Congratulations to all, and thank you!

have a day.yad